Confessions of a 50-Year-Old Software Apprentice
At age 50, I was hired as a software apprentice at Revelry Labs after retiring from a 23-year career in finance. Here’s why… and how it’s going.
At age 50, I was hired as a software apprentice at Revelry Labs after retiring from a 23-year career in finance. Here’s why… and how it’s going.
Working in a team requires the members to all contribute their own set of knowledge to accomplish a goal. It’s unlikely that a team would be composed of members that share the same knowledge base. Stop worrying and love the bomb.
By using the #watercooler channel in Slack, we’re able to get to know our coworkers and expose our personalities. This is how we create great office culture.
Many elements of software development can be found in these 5 board games that enthusiast Brad Huber has carefully selected for your review. Have a look!
If you’ve ever wondered the difference between staging and production, or styles and UX, then this is for you!
The design and development teams at Revelry collaborate on nearly every project. We sync with our internal team to go over project documentation and details, meet with our innovation partners, and have discussions about process and implementation.
At its core, pairing is another useful strategy to work with your peers and get shit done. The best way to know what works for you is to take more opportunities to pair with others, think about what works and what doesn’t work, and continue to refine this skill set.
Working in Terminal is faster and easier when you set up your bash profile with these awesome shortcuts and tricks that you can install yourself.
Coding without if-statements is one method for learning other ways to structure your code. That doesn’t mean never use if-statements. Being careful with conditional logic makes better code. Here’s why.
Instead of living in fear that you’re the one asking bad questions, consider that your questions will probably lead your team to deliver better outcomes.